HoB - Character Classes and Skills
the Druid
Some new synergies are invented here. Known builds from unmodified game won't be able to max out each synergy. But this should allow the player to spend some thoughts on focussing his desired build more specifically.
librarian
01V07
Summoning Spells
- Ravens are pretty much unchanged, though they gain a count synergy from a bookskill
- Spirit Wolves may Dodge attacks similar to Amazon's skill, sLvl = (sLvl + sLvlWerebear) / 10. They also have Critical Strike, sLvl = (sLvl + sLvlWerewolf) / 20.
- Dire Wolves may Dodge attacks similar to Amazon's skill, sLvl = (sLvl + sLvlWerebear) / 20. They also have Critical Strike, sLvl = (sLvl + sLvlWerewolf) / 10.
- The Grizzly may Dodge attacks similar to Amazon's skill, sLvl = (sLvl + sLvlWerebear) / 10. He also have Critical Strike, sLvl = (sLvl + sLvlWerewolf) / 10.
- Plague Poppy (Poison Creeper) gets a life synergy of 5% per each hard point in Cycle of Life (Carrion Vine); added a Cast Delay of 25 frames.
- Cycle of Life (Carrion Vine) gets a life synergy of 5% per each hard point in Oak Sage; added a Cast Delay of 25 frames.
- Vines (Solar Creeper) gets a life synergy of 5% per each hard point in Cycle of Life (Carrion Vine); added a Cast Delay of 25 frames.
- Oak Sage gets a life synergy of 5% per each hard point in Cycle of Life (Carrion Vine).
- Heart of Wolverine gets a life synergy of 3% per each hard point in Oak Sage.
- Spirit of Barbs gets a life synergy of 10% per each hard point in Oak Sage.
Shape Shifting Skills
- Werewolf gains a defense synergy of 5% per each hard point in Werebear.
- Werebear gains a Attack Rate synergy of 5% per each hard point in Werewolf.
- Maul gains a Stun Length synergy of 5 frames per each hard point in Shock Wave; Mana Cost increases per level.
- Feral Rage's base damage decreased to 30%; decreased max speed boost to 60; decreased lifedrain; Mana Cost increases per level.
- Rabies' damage synergy factor decreased to 15%.
- Fire Claws' damage synergy factor decreased to 20%; removed Molten Boulder and Volcano synergies.
- Hunger's Mana Cost decreases from 10 starting value.
- Shock Wave gains a damage synergy of 5% per each hard point in Molten Boulder and Volcano.
- Fury may attack up to ten targets
Elemental Spells
- Firestorm's damage synergy factor decreased to 16.
- Molten Boulder now has a reduced explosion radius; Firestorm damage synergy is changed to a radius synergy. Firestorm's fire damage synergy is replaced with Eruption (Fissure). The Cast Delay of 40 frames may be reduced by one frame per each hard point in Cyclone Armor
- Arctic Blast gains an increased damage synergy factor of 20%. Cold length per sLvl is removed; Cyclone Armor damage synergy is changed to a cold length synergy
- Eruption (Fissure)'s damage synergy factor is changed to 7%. The Cast Delay of 50 frames may be reduced by one frame per each hard point in Cyclone Armor
- Cyclone Armor's absorb synergy is increased to 10%
- Twister's overall damage is toned down. A synergy to maximum missile count of one Twister per ten hard points in Cyclone Armor is added.
- Volcano's overall damage is toned down; damage synergy factor is decreased to 10%; fire damage synergy factor is decreased to 7%. Firstorm is added as fire damage synergy. Debris range is slightly decreased, but a radius synergy of 0.3yd per ten hard points in Molten Boulder is added. The Cast Delay of 100 frames may be reduced by one frame per each hard point in Cyclone Armor.
- Tornado's damage synergy factor is increased to 10%, but Cyclone Armor damage synergy is changed to a radius synergy of 0.3yd per ten hard points. The Cast Delay of 30 frames may be reduced by one frame per each hard point in Cyclone Armor.
- Armageddon's overall damage is toned down; damage synergy factor is changed to 12%; Molten Boulder's fire damage synergy is changed to a physical damage synergy. Base duration is decreased to 200 frames (8s); a duration synergy from Firestorm is added. Radius is toned down and a radius synergy of 0.3yd per ten hard points in Molten Boulder is added. The Cast Delay of 150 frames may be reduced by one frame per each hard point in Cyclone Armor.
- Hurricane's base duration is decreased to 200 frames (8s). A cold length synergy of 10 frames per each hard point in Cyclone Armor is added. A radius synergy of 0.3yd per ten hard points in Arctic Blast is added. The Cast Delay of 150 frames may be reduced by one frame per each hard point in Cyclone Armor.