Modified 1.11 items

Table of Runes

Graphics
Name
Effects

El
Level: 11
Weapons:
+50 to Attack Rating
+1 to Light Radius
Armor, Helms:
+15 Defense
+1 to Light Radius
Shields:
+15 Defense
+1 to Light Radius

Eld
Level: 11
Weapons:
+75% Damage to Undead
+50 to Attack Rating against Undead
Armor, Helms:
15% Slower Stamina Drain
Shields:
7% Increased Chance of Blocking

Nef
Level: 13
Weapons:
Knockback
Armor, Helms:
+30 Defense vs. Missile
Shields:
+30 Defense vs. Missile

Tir
Level: 13
Weapons:
+2 to Mana after each Kill
Armor, Helms:
+2 to Mana after each Kill
Shields:
+2 to Mana after each Kill

Eth
Level: 15
Weapons:
-25% Target Defense
Armor, Helms:
Regenerate Mana 15%
Shields:
Regenerate Mana 15%

Ith
Level: 15
Weapons:
+9 to Maximum Damage
Armor, Helms:
15% Damage Taken Goes To Mana
Shields:
15% Damage Taken Goes To Mana

Tal
Level: 17
Weapons:
+75 poison damage over 5 seconds
Armor, Helms:
Poison Resist +30%
Shields:
Poison Resist +35%

Ral
Level: 19
Weapons:
Adds 5-30 fire damage
Armor, Helms:
Fire Resist +30%
Shields:
Fire Resist +35%

Ort
Level: 21
Weapons:
Adds 1-50 lightning damage
Armor, Helms:
Lightning Resist +30%
Shields:
Lightning Resist +35%

Thul
Level: 23
Weapons:
Adds 3-14 cold damage
Armor, Helms:
Cold Resist +30%
Shields:
Cold Resist +35%

Amn
Level: 25
Weapons:
7% Life stolen per hit
Armor, Helms:
Attacker Takes Damage of 14
Shields:
Attacker Takes Damage of 14

Sol
Level: 27
Weapons:
+9 to Minimum Damage
Armor, Helms:
Damage Reduced by 7
Shields:
Damage Reduced by 7

Shael
Level: 29
Weapons:
+20% Increased Attack Speed
Armor, Helms:
+20% Faster Hit Recovery
Shields:
+20% Faster Block Rate

Dol
Level: 31
Weapons:
Hit Causes Monster to Flee +32%
Armor, Helms:
Replenish Life +7
Shields:
Replenish Life +7

Hel
Level: 0
Weapons:
Requirements -20%
Armor, Helms:
Requirements -15%
Shields:
Requirements -15%

Io
Level: 35
Weapons:
+10 to Vitality
Armor, Helms:
+10 to Vitality
Shields:
+10 to Vitality

Lum
Level: 37
Weapons:
+10 to Energy
Armor, Helms:
+10 to Energy
Shields:
+10 to Energy

Ko
Level: 39
Weapons:
+10 to Dexterity
Armor, Helms:
+10 to Dexterity
Shields:
+10 to Dexterity

Fal
Level: 41
Weapons:
+10 to Strength
Armor, Helms:
+10 to Strength
Shields:
+10 to Strength

Lem
Level: 43
Weapons:
75% Extra Gold from Monsters
Armor, Helms:
50% Extra Gold from Monsters
Shields:
50% Extra Gold from Monsters

Pul
Level: 45
Weapons:
+75% Damage to Demons
+100 to Attack Rating against Demons
Armor, Helms:
+30% Enhanced Defense
Shields:
+30% Enhanced Defense

Um
Level: 47
Weapons:
25% Chance of Open Wounds
Armor, Helms:
All Resistances +15
Shields:
All Resistances +22

Mal
Level: 49
Weapons:
Prevent Monster Heal
Armor, Helms:
Magic Damage Reduced by 7
Shields:
Magic Damage Reduced by 7

Ist
Level: 51
Weapons:
30% Better Chance of Getting Magic Items
Armor, Helms:
25% Better Chance of Getting Magic Items
Shields:
25% Better Chance of Getting Magic Items

Gul
Level: 53
Weapons:
20% Bonus to Attack Rating
Armor, Helms:
+5% to Maximum Poison Resist
Shields:
+5% to Maximum Poison Resist

Vex
Level: 55
Weapons:
7% Mana stolen per hit
Armor, Helms:
+5% to Maximum Fire Resist
Shields:
+5% to Maximum Fire Resist

Ohm
Level: 57
Weapons:
+50% Enhanced damage
Armor, Helms:
+5% to Maximum Cold Resist
Shields:
+5% to Maximum Cold Resist

Lo
Level: 59
Weapons:
20% Deadly Strike
Armor, Helms:
+5% to Maximum Lightning Resist
Shields:
+5% to Maximum Lightning Resist

Sur
Level: 61
Weapons:
Hit Blinds Target +1
Armor, Helms:
Increase Maximum Mana 5%
Shields:
+50 to Mana

Ber
Level: 63
Weapons:
20% Chance of Crushing Blow
Armor, Helms:
Damage Reduced by 8%
Shields:
Damage Reduced by 8%

Jah
Level: 65
Weapons:
Ignore Target's Defense
Armor, Helms:
Increase Maximum Life 5%
Shields:
+50 to Life

Cham
Level: 67
Weapons:
Freezes target +3
Armor, Helms:
Cannot Be Frozen
Shields:
Cannot Be Frozen

Zod
Level: 69
Weapons:
Indestructible
Armor, Helms:
Indestructible
Shields:
Indestructible

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