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Hoard of Bugtraction

HoB - Character Classes and Skills

the Amazon

Significant nerfs are applied to the lightning skills. Some Passiva will benefit from Status Points.
Slightly enhanced are Magical and Immolation Arrows, which are hardly appealing in unmodified Diablo II. Damage synergy for Impale via Status Points in strength is a kind of role-play addition, similar to enhanced chance of durability loss hereby. Damage synergy of defense rating to Fend is a rather crude hint to force changing your mind about whiffles (we'll see if that's too unbalanced in combination with defense enhancing skills). The energy bonus to Penetrate should improve Chance to Hit of Magezones focussing entirely on elemental damage. Unfortunately we can't do anything about the bug concerning ineffectual percentage Attack Rating on bowskills. At least we could eliminate the bug concerning a friendly Blessed Aim aura negating Penetrate.

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Passive und Magical Abilities

  • radius of Inner Sight increases by 1 per skill level
  • radius of Slower Missiles increases by 1 per skill level
  • reduced Casting Delay of Valkyrie to 125 Frames (five seconds)
  • Penetrate gains a hidden bonus from energy
  • Pierce gains a hidden bonus from strength
  • Dodge gains a hidden bonus from dexterity
  • Avoid gains a hidden bonus from dexterity
  • Evade gains a hidden bonus from dexterity

Bow and Crossbow Skills

  • increased Magical Arrow's damage output
  • increased Cold Arrow's range by factor 1.5; other skill's synergy bonus to CA is 10
  • decreased Ice Arrow's range by factor 0.5, Hit Freezes Target gives a hidden bonus to freezing duration, which will also increase with skill level and synergy; decreased delivered weapon damage to 75%
  • Freezing Arrow causes a Cast Delay of ten Frames; Hit Freezes Target gives a hidden bonus to freezing duration, which will also increase with synergy; other skill's synergy bonus to FA is 8
  • Immolation Arrow causes a Cast Delay of 20 Frames; range decreased to 75%; increased fire patch area, will also increase with skill level
  • improved Guided Arrow's targetting mechanism; decreased range to 75%
  • removed NextHitDelay and damage penalty from Strafe; a Strafe salve will be interrupted correctly in game display if in need of another animation

Spear and Javelin Skills

  • Impale gains a hidden damage bonus from strength, enhanced damage increasement per skill level from 5% to 30%; weapon's durability loss increases with strength (both chance and value); Impale will be interrupted correctly in game display if in need of another animation
  • Fend gains a hidden damage bonus from defense rating; Fend will be interrupted correctly in game display if in need of another animation
  • Power Strike: Lightning Bolt and Lightning Fury don't give synergy; other skill's synergy bonus to Power Strike is 15
  • Lightning Bolt: Power Strike and Charged Strike don't give synergy; other skill's synergy bonus to LiB is 4
  • Charged Strike: Lightning Bolt and Lightning Fury don't give synergy; other skill's synergy bonus to ChS is 8
  • Lightning Strike: Power Strike doesn't give synergy; other skill's synergy bonus to LS is 8
  • Lightning Fury: Power Strike and Charged Strike don't give synergy; other skill's synergy bonus to LF is 1; main javelin needs Attack Rating to hit
  • Poison Javelin: other skill's synergy bonus to PoisJ is 8
  • Plague Javelin: other skill's synergy bonus to PlJ is 12

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last update 08III07
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