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Hoard of Bugtraction

HoB - Character Classes and Skills

the Paladin

Paladin is work in progress.

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General Changes

  • Smite and Holy Shield / Heiliger Schild should be able to spawn regularly on scepters

Combat Skills

  • Holy Bolt gains a bit more damage in midlevels
  • Blessed Hammer gains new synergies, 5% damage synergy per each hard point in Meditation and 10% per each hard point in Holy Bolt and/or Sanctuary; Concentration will either work only to a fourth of its nominal value or not at all (we haven't decided yet); 'Holy Flag' is removed, so no enemy resistance is skipped
  • Conversion gains a synergy to conversion chance of 2% per each hard point in Fanaticism and a bonus to conversion duration of 5% per each hard point in Conviction
  • Holy Shield gains 10% defense bonus per each hard point in Defiance; slightly improved damage synergy to Smite in high skill levels
  • Fist of the Heavens gains an additional damage synergy from Holy Shock to its main missile; all skill's synergy bonus to FoH is 5%; reduced Cast Delay to 15 Frames; maximum count of triggered Bolts is 20; increased those triggered Bolts' velocity, decreased their range

Offensive Aurae

  • Blessed Aim has an aurastate of its own assigned, thus it won't override Amazon's Penetrate anymore
  • Thorns gains a damage synergy of 10% per each hard point in Sacrifice
  • Concentration gains a bonus of 2% per each hard point in Prayer to chance of uninterruptible attack
  • Conviction has a varying radius (min 10, max 30); starting value of lowering resistances is lowered to 20
  • Fanaticism has a varying radius (min 9, max 25)

Defensive Aurae

  • Redemption has a varying radius (min 10, max 25); minimum chance to redeem is 15%, this chance gains a bonus of 1% per each hard point in Vigor
  • Salvation has a varying radius (min 10, max 25)

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last update 08III07
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